• Pavel Mazanik(nekronavt)

    Hello Omar

  • Omar Domenech(dostovel)

    Hello everyone

  • Aaron Rudderham(thecabbagedetective)

    I noticed the critiques were quite specific and firm this week, I really like that.

  • Matt Dickun(az93)

    I always wait too long to start the homework and end up rushing to finish it Sunday night. I didn't have time to do the light match.

  • Katerina Novakova(shiennar)

    Yup. Especially if you choose an image which has materials...

  • Kent Trammell(theluthier)

    Heh yeah I was a little picky on critiquing those 😈

  • Pavel Mazanik(nekronavt)

    that depends on lighting setup you choose as goal.

  • silentheart00

    Oh yeah, the lighting match was a great exercise.

  • Aaron Rudderham(thecabbagedetective)

    Those light matches though, they're a lot harder than you'd think. Nice challenge.

  • Kent Trammell(theluthier)

    Totally, I consider the critiques super valuable. And I enjoy doing them

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Character lighting is a very intentional art and how to do it well is often a mystery. This week we'll look at how to develop striking character renders, build simple materials that accentuate your model, and even how to "paint" you character with light for more surreal effects.


WEEK 1 WEEK 2 WEEK 4

Classes Materials Rendering