• Aaron Rudderham(thecabbagedetective)

    It's what happens when you're an Eevee guru nekronavt

  • Pavel Mazanik(nekronavt)

    Because nothing to critique usually means that work is obviously bad :D

  • Omar Domenech(dostovel)

    There's no harsher critique giver than Fletcher from Whiplash

  • Pavel Mazanik(nekronavt)

    I'm scared when there is nothing to critique in my works :D

  • Aaron Rudderham(thecabbagedetective)

    All part of the fun though, eh?

  • Aaron Rudderham(thecabbagedetective)

    Won't lie I'm a little scared when you get around to critiquing mine haha.

  • n647

    yea I malso happy with the critiques I received, also got to check later the actual light set up kent used o nthe light mathcing topic :D

  • Aaron Rudderham(thecabbagedetective)

    G'day there Omar!

  • Kent Trammell(theluthier)

    Thanks Aaron! I discovered that I like digging deep into lighting analysis. 20 minutes later I realize, "crap there's a *lot* more to go" ha

  • silentheart00

    Hi Omar.

Get instant access to this Live Stream.

This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Character lighting is a very intentional art and how to do it well is often a mystery. This week we'll look at how to develop striking character renders, build simple materials that accentuate your model, and even how to "paint" you character with light for more surreal effects.


WEEK 1 WEEK 2 WEEK 4

Classes Materials Rendering