This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Character lighting is a very intentional art and how to do it well is often a mystery. This week we'll look at how to develop striking character renders, build simple materials that accentuate your model, and even how to "paint" you character with light for more surreal effects.
It's what happens when you're an Eevee guru nekronavt
Because nothing to critique usually means that work is obviously bad :D
There's no harsher critique giver than Fletcher from Whiplash
I'm scared when there is nothing to critique in my works :D
All part of the fun though, eh?
Won't lie I'm a little scared when you get around to critiquing mine haha.
yea I malso happy with the critiques I received, also got to check later the actual light set up kent used o nthe light mathcing topic :D
G'day there Omar!
Thanks Aaron! I discovered that I like digging deep into lighting analysis. 20 minutes later I realize, "crap there's a *lot* more to go" ha
Hi Omar.