In honor of the spookiest month, each week in October I'm going to be hopping on a stream to sculpt a goblin character with Blender. The little guy was designed by our very own Mr. Tim Von Rueden!
At this point, we've rounding second base on this sculpture. We need to finish roughing-in any spots we've missed, like the leather pouch backpack thing and the ropey bits. And I'd like to start pass 3 where we ramp up the details.
Come hang out. Learn some character modeling tricks-o-the-trade. Bring your questions about Blender, modeling, sculpting, CGC, art, movies, music - whatever - and let's have some Halloween-themed fun.
CC Music Attribution
hello there! :)
Are you going to be sculpting details into the rope?
I hope one day we could have a Photoshop behavior for images in Blender
Did you set up the camera in perspective view like you did with the AAA Robot? I missed that first episode
That's a nice idea!
Is this goblin a more difficult sculpt than the creature course?
Dialogue north, Kent! (aka "Word up," dude!)
jbaena: He's definitely up to something with that Cheshire grin he's got going on. Ha!
Hello!
What is this goblin holding? I am curious