• pieriko

    And you're ready to pay to save time where you'll make more money when you're in production.

  • a
    alegel

    I think somewhere on CGC there is an archive of old tutorials including his!

  • z
    Zach Zellman(zachzellman)

    Shaders seem to be a sure thing

  • Omar Domenech(dostovel)

    I was kinda new to Blender so his tutorials were confusing to me

  • Kent Trammell(theluthier)

    aalegel I'm not sure where he is now, but he hasn't done tutorials for us in several years. He did some good ones, right?

  • Omar Domenech(dostovel)

    I remember David Ward, he used to make CGC tutorials

  • a
    alegel

    Does anyone here remember David Ward? Wasn't he on the team forever ago?

  • pieriko

    I donate on all sales and I d believe I wouldn't through other way. I feel like the "I make money I donate" is such a feel good mechanic.

  • Char Hunter(Char)

    loooove the donation part

  • s
    szabi404

    I use BlendSwap but usually the uploaded models need lots of work to make them usable. Often the textures are not packed into the blend file and you should set them manually.

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Here at CGCookie, we refer to the Blender Market as our "startup". It represents another facet of the CGC mission: Enabling artists to be successful. It's a platform that offers Blender artists a place to earn income by selling Blender products, such as add-ons and shaders.

We've got Matthew Muldoon (Market Manager & creator of blendswap.com) and Jonathan Williamson on stream today to discuss the philosophy and mission of the market as well as how to best harness the platform to earn income.