• t
    tobles

    dostovel I'll cross my fingers too for you

  • Omar Domenech(dostovel)

    So I'm 95% done with the Demo Reel, after I get the Visa, if I get the Visa, is hunting for jobs

  • Omar Domenech(dostovel)

    Hello Rita

  • Kent Trammell(theluthier)

    Hello Rita 👋

  • t
    tobles

    Hi Rita, you are here very early

  • spikeyxxx

    Hello Rita

  • Omar Domenech(dostovel)

    I wouldn't know Tobles, but tomorrow I have the Canadian Visa appointment, I hope I get it, fingers crossed

  • R
    Rita G

    Hi everybuddy. Hi Kent, Tobles, Omar, Spikey.

  • Kent Trammell(theluthier)

    haha had to double take on the currency

  • Kent Trammell(theluthier)

    That's the most exciting part for me aside from seeing walls go up. Lol about the budget. I kept thinking "But I've done all this stuff before? How was I so off"

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

Volumetric Rendering *today*, Junior

If you're like me, a few years ago you tried volumetric rendering with Cycles. And after waiting 30 seconds for your computer to calculate 1/100 samples, you cancelled the render and never tried it again.  The fact is volumetrics are extremely complex to calculate and sloooooow to render.

Until Eevee! Volumetrics in Eevee shocked me the moment I heard it was a feature and I have to say they're quite competent. Finally we can edit volumetrics quickly. Sure you lose some authenticity but it's well worth adding this tool to your Blender utility belt.

Stratocirrocumulonimbo...expialidocious

In this stream we will focus our creativity toward clouds, starting with a simple cloud chunk first and then trying out a larger "cloudscape":

Materials Rendering