• Omar Domenech(dostovel)

    Thanks Kent, I have to practice a bit more though, I don't want any latin accent there

  • Kent Trammell(theluthier)

    *of getting an industry job. I don't know the first thing about visas but you speak English very well, that's certain

  • Omar Domenech(dostovel)

    I'll post the Demo Reel on the forum once I'm done

  • R
    Rita G

    It was windstorm yesterday in Ireland. Orange alert. I was glad to stay at home. :)

  • Omar Domenech(dostovel)

    Thanks Kent

  • t
    tobles

    Rely on me!!!

  • Omar Domenech(dostovel)

    My chances are 50/50 Spikey

  • Kent Trammell(theluthier)

    Way to go Omar! I'm very confident in your chances.

  • Omar Domenech(dostovel)

    Thanks Tobles, don't uncross them until tomorrow night

  • spikeyxxx

    How are your chances Omar?

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

Volumetric Rendering *today*, Junior

If you're like me, a few years ago you tried volumetric rendering with Cycles. And after waiting 30 seconds for your computer to calculate 1/100 samples, you cancelled the render and never tried it again.  The fact is volumetrics are extremely complex to calculate and sloooooow to render.

Until Eevee! Volumetrics in Eevee shocked me the moment I heard it was a feature and I have to say they're quite competent. Finally we can edit volumetrics quickly. Sure you lose some authenticity but it's well worth adding this tool to your Blender utility belt.

Stratocirrocumulonimbo...expialidocious

In this stream we will focus our creativity toward clouds, starting with a simple cloud chunk first and then trying out a larger "cloudscape":

Materials Rendering