3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
Nope, I'm British mate.
*badum tsst*
I thought you were American, AAron
Then wouldn't it be a circle?
True, they are probably image planes, it says we will be cutting corners
I'd totally buy a CG Cookie hoodie... if I lived in the US.
any clue about the next class?
Could just be a plane lol
ALT + D it's better
Or Alt+D rather.