3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
Thanks Kent
Not sure if I've ever asked you this Omar but how long have you been doing this whole 3D thing?
Yes I'd say so Omar 👍
You think I can put it in the portfolio, Kent?
@theluthier Thanks! I'll do that. Had an issue when I organized the files into folders. When I went back into the blend file, all the connections and nodes were gone.
Wya to go ullreym! I don't think the drip is too much by itself. It does appear a little to consistent across each icicle. Reserve the drip to 2-3 icicles and I think it'd be fine.
Has anyone here used the Auto Eye plugin thingy? Anyone recommend it?
Thanks
Alright, will do Big W
@theluthier Hey Kent, I posted a version of the Icicles on my gallery. The drips at the ends look a bit exaggerated, I think.