3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
Blendy-bone-less rig-a-toni
ment: node'l soup
Baked bread with Olive Euler and Balsamic Vinegar
Bmesh split
lol, some creative stuff.
come decimate our food lol
wow
My mind goes blank...
That was ullreym
Subsurf & Turf! Love, it, John!