• Mark Smith(me1958424)

    Blendy-bone-less rig-a-toni

  • c
    Wilco Wilbrink(carrotnl)

    ment: node'l soup

  • Matthew Ullrey(ullreym)

    Baked bread with Olive Euler and Balsamic Vinegar

  • Jan-Willem van Dronkelaar(3dioot)

    Bmesh split

  • silentheart00

    lol, some creative stuff.

  • o
    overbyte

    come decimate our food lol

  • s
    smurfmier1985

    wow

  • s
    smurfmier1985

    My mind goes blank...

  • Aaron Rudderham(thecabbagedetective)

    That was ullreym

  • Jake Korosi(jakeblended)

    Subsurf & Turf! Love, it, John!

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering