• spikeyxxx

    Heaven, lhumungus

  • Irinel Alexandru Radut(irinel0790)

    Hello guys!

  • m
    malhomsi

    Lord H !

  • Aaron Rudderham(thecabbagedetective)

    G'day there Humungus!

  • Jake Korosi(jakeblended)

    Greetings, Lord Humungus.

  • lhumungus

    sup, gente

  • s
    smurfmier1985

    Yeah it's pretty catchy Mathew :)

  • Matthew Ullrey(ullreym)

    ssmurfmier1985 I catch myself humming Wayne's custom royalty free song sometimes. Glad I don't have to pay him each time I do.

  • Aaron Rudderham(thecabbagedetective)

    And hey there Markus!

  • p
    John Sanderson(procyonlotor)

    it was one of the contentions I had upon looking at last year's winners. there was no category for characters, but the one for animation had awarded 1st to a character artist, and 2nd to an animator. seems hard to compare.

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering