3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
Yeah! One of us...
Friend of Aaron: JOIN US, it's fun 😄
*download pictures of trees
Kent no, but you can use sculpt mode on more than one object
Trying to convince my friend to join CG Cookie, I'm fighting a tough battle.
jakeblended , I tried assigning wacom buttons, but then gave up since I generally used keyboard shortcuts for almost everything
Ahh a lurking Omar today
KENT: No I think you have to select both objects before you enter sculpt mode to be able to work on both of them
I was in the shadows, peeking
Hi Omar :)