3D "Doodles"
A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.
In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!
Here's my exploratory render:
EXPLOSION
Kent is like mind==blown
hi silent :D
Wow Omar you sick individual.
No cats with egss
Add on under Mesh-->Add
yes
Yo, hey there Yukino!
Hey yukino.
You like cats on your eggs, Omar?