• Aaron Rudderham(thecabbagedetective)

    That scream tho

  • silentheart00

    As in when you visit the event page, it'll be in your local time zone.

  • silentheart00

    Your local time zone, Nick.

  • Aaron Rudderham(thecabbagedetective)

    I'll do it, I take payment in XP.

  • n
    Nick BURGESS(nburgessdla)

    question: what time zone do these start?

  • Jake Korosi(jakeblended)

    No, I think particles are still the same. Smoke and fluids is different though, it now uses Mantaflow.

  • y
    yukino hatake(yukinoh1989)

    haha true it was like yup he gonna get a crash now . almost time . not long anymore xD

  • z
    Zach Zellman(zachzellman)

    QUESTION: I know the cloth sim got a rework, but did the particle system get one also?

  • silentheart00

    lol, good times.

  • Dragonice (dragonice69)

    You'll get 15 points for it and 30 if that will be Kent's favourite :)

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering