• Omar Domenech(dostovel)

    It would be cool if a real eye doctor was watching the stream right now

  • Omar Domenech(dostovel)

    [Q] I just remembered another trick people use, add a cube, sub surface it, apply, edit mode, option shift S to sphere, would that be another way?

  • s
    shanr

    yes it is

  • Karen Trevino(ketre)

    [Q] if you selected and madethat a circle?

  • Hullal Miah(theh)

    you want imperfections to make it more realistic

  • s
    shanr

    kent please

  • Phil Osterbauer(phoenix4690)

    ha that was worth watching right there

  • s
    shanr

    aaaarrrrggghhhh

  • Omar Domenech(dostovel)

    That fix is so satisfying

  • s
    shanr

    [Q] shift 4 is not working

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

'Cause I only have eyes for you 👁️

Creating believable eyes is like a "rite of passage" for character artists. Personally, hand-painting and photo-sourcing eye textures has always been more annoying for me than enjoyable.

Recently I tried creating a fully procedural eyeball material and it was more straight-forward than I anticipated. And that's what we will do during this stream!

Materials Rendering