COLLAB2021
This stream is part of the 2021 Collaboration. Find out about it from the HQ Forum Thread.
NOTE: These stream agendas are predictions and subject to change according to the needs of the project
Week 2 - Stream Agenda
- Project Status update
- Homework Reviews
- Overview week 2
- Demo:
- Garnishing a modeling with sculpting detail
- UV Layout
- Texture painting a color map
Depends Simon. It matters how we tackle shaders and materials
[ Q ]
Exporting to fbx and importing to unreal should not be any problem.
harbinger_ua
[ Q) without the spaces
when were finished
I wanted to import it in Unity
I don't understand this part
I'll have a lot to learn, and I'm sure we will have to make a few compromises to get everything working in real time.
[Q] Question by Vadim harbinger_ua below 👇
That is a very cool solution Kent