• Char Hunter(Char)

    Zach, that's why your mind goes to rigging I think

  • William Miller(williamatics)

    So do I! At least we're all humble.

  • Matthew Ullrey(ullreym)

    Looks like some cool looking threds. Old Doctor Who style.

  • z
    Zach Zellman(zachzellman)

    Kent and his foot fetish

  • Zsolt Cseh(csehz)

    Retopology reminds me to the solving of the Rubik's Cube

  • Omar Domenech(dostovel)

    I always think what I do looks lame, then I get feedback and people seem to like it

  • z
    Zach Zellman(zachzellman)

    Just do the details first, then fill everything else in

  • Omar Domenech(dostovel)

    An artist is his own worst critic

  • lhumungus

    It is like a puzzle, but so much less fun than sculpting, it's hard to maintain interest (for me)

  • Jere Haapaharju(swikni)

    Oh ok ;D

Get instant access to this Live Stream.

This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!

Classes Materials Modeling