• Omar Domenech(dostovel)

    QUESTION: How weird is it to say crazy usernames out loud?

  • William Miller(williamatics)

    What was that for?

  • Char Hunter(Char)

    Comment

  • Char Hunter(Char)

    Lol matthew darn vvomment limiter

  • Char Hunter(Char)

    Eyes are my biggest pet peeve, dead eyes on a character do not relate

  • Matthew Ullrey(ullreym)

    @charmn-one Nether you mind.

  • William Miller(williamatics)

    Blender really needs tools for painting rectangles, circles, gradients, etc.

  • Char Hunter(Char)

    Um. Whoa nelly?

  • Marjolein (valandrath)

    Tatoos are a great example for this on a humanoid character

  • Jack (jack07)

    Next thing you'll tell me those things on it's back are teeth...

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This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!

Classes Materials Modeling