This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.
This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.
it more complicated when u already have a job u love , and u fall in love of 3D.. i start to want to change ur life stream..
I thought the things I was were fully 3D on a screen somewhere, like EEVEE now
Oh that was one of the things that bugged me about 3D at first, it was all about getting a 2D image
You seriously star tot consider getting into construction work
i discover Blender when trying to mod my Fallout new vegas game lol
Haha getting deep, Omar. Aside from the one thing I 3D printed, every "3D" I've ever made has only been perceived with a 2D screen 🤯
Yes, the thing is that circled over 10 time, multiplied by 10 clients
Did that cycle for a good three or four years, and then late last year decided to get serious about Blender for more than just occasional little things like that.
Omar, i find it easy with client work, well atleast the particular project i'm involved, if i create something they don't like. i create something they like next. after feedback ofcourse. :)
few people aound us understand what we r doing..i can do the same thing with clay and people understand it right away..