• m
    malhomsi

    it more complicated when u already have a job u love , and u fall in love of 3D.. i start to want to change ur life stream..

  • Omar Domenech(dostovel)

    I thought the things I was were fully 3D on a screen somewhere, like EEVEE now

  • Omar Domenech(dostovel)

    Oh that was one of the things that bugged me about 3D at first, it was all about getting a 2D image

  • Omar Domenech(dostovel)

    You seriously star tot consider getting into construction work

  • m
    malhomsi

    i discover Blender when trying to mod my Fallout new vegas game lol

  • Kent Trammell(theluthier)

    Haha getting deep, Omar. Aside from the one thing I 3D printed, every "3D" I've ever made has only been perceived with a 2D screen 🤯

  • Omar Domenech(dostovel)

    Yes, the thing is that circled over 10 time, multiplied by 10 clients

  • Jake Korosi(jakeblended)

    Did that cycle for a good three or four years, and then late last year decided to get serious about Blender for more than just occasional little things like that.

  • Kaj Suominen(louhikarme)

    Omar, i find it easy with client work, well atleast the particular project i'm involved, if i create something they don't like. i create something they like next. after feedback ofcourse. :)

  • m
    malhomsi

    few people aound us understand what we r doing..i can do the same thing with clay and people understand it right away..

Get instant access to this Live Stream.

This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.

This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.

Classes Modeling