• lhumungus

    If someone built the equivalent of ZBrush manikins in Blender, that would be GOLD

  • t
    thoefer

    +1 for your QUESTION, Liviu!

  • e
    Jewgenij Zerkalenkov(eazy)

    But the pose looks much cooler than an A or T pose ..

  • Liviu Marian Sopon(akiraokihu)

    Why make a sculpt in such a hard to rig pose? Would't it be a much better workflow to sculpt the character in a T or an A pose and then rig it?

  • Jack (jack07)

    That looks better!

  • lhumungus

    For any users of ZBrush, using the manikins can make sculpting a posed character very smooth and easy

  • silentheart00

    I felt my hips relax when you rotated them.

  • t
    Vladislav Barsamov(tr1bar)

    Yeah, those are the best part of those uncut videos

  • bitblox (btiblox)

    Yay!

  • e
    Jewgenij Zerkalenkov(eazy)

    Pros, thank you :)

Get instant access to this Live Stream.

This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.

This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.

Classes Modeling