• Michal Zisman(michalzisman)

    Just stopping by to say hi to everyone! Have to wake up super early tomorrow :-(

  • Omar Domenech(dostovel)

    Ooohhh frizzy random particles for the fire

  • Karen Trevino(ketre)

    I'm lost on nodes, I need more schooling on them

  • R
    Rita G

    Karen, it is hard to keep up with #Nodevember. I still have more pages to compile.

  • Peter Varga(rationalrats)

    ggoanookie I am personally still faaaaaar from that level but I think you CAN have loops (for and while)...

  • spikeyxxx

    ggoanookie the code uses loops, but the result doesn't loop,

  • Karen Trevino(ketre)

    Hi Rita, those nodes look awesome!

  • g
    Peter De Zutter(goanookie)

    spikeyxxx , code without loops, I cannot think I didn't needed them

  • Omar Domenech(dostovel)

    [Q] did I miss it or do we duplicate the material?

  • R
    Rita G

    You are welcome.

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Oh the weather outside is frightful... 🔥

It's December and cold in the US. Perfect weather for a warm fire! And thanks to a recent(ish) tweet, I've been inspired to create procedural fire:

No particles or smoke simulation - only about 2 dozen shader nodes. In this stream we will recreate the material from scratch and tweak it to look like a candle flame and a raging fire.

Animation Materials Rendering