Texture baking might sound complex, but at its core, it’s pretty straightforward: we take the surface details of one model and apply them to another, usually lower-poly model. This is a game-changer, especially in the video game industry, where optimization is crucial. With texture baking, we can keep models light and efficient while still making them look high-quality.
This course is all about giving you a solid understanding of texture baking—quickly and clearly. It’s structured in three chapters: first, we build a strong foundation with the core concepts; next, we tackle common baking problems through hands-on examples in Blender; and finally, we round things out with advanced techniques to level up your skills.
We’ll explore why baking is tricky—mainly because small errors can snowball silently until you realize something’s wrong at the end of a long process. But don’t worry! I’ll walk you through how to spot and fix those issues, so you’re not left guessing.
By the end of this course, you won’t just understand texture baking—you’ll have the tools to troubleshoot, problem-solve, and even outsmart Blender when it throws a curveball your way. Let’s get started!
✅ Learn what texture baking is and why it’s vital for optimization.
âś… Discover common pitfalls and how to troubleshoot them in Blender
âś… Build the skills to confidently handle texture baking in real projects.