What you'll learn with this Blender Bundle
3D Mesh Modeling
Together, we’ll cover all of the most used Blender tools and settings you will use for all of your next Blender 3D modeling projects.
Digital Sculpting
Digital sculpting is a form of 3D modeling that aims to emulate traditional clay sculpting. Compared to polygon modeling, which is sometimes referred to as “pushing and pulling vertices”, sculpting is far more artistically intuitive.
Materials & Shading
After you’ve created your 3D Blender models and added some lighting, the next step is to apply materials and create shaders or Blender Materials.
Shading is one of the key pillars of computer graphics.
Texturing
As we delve into texturing mapping in Blender, we'll guide you step-by-step through digestible lessons. With hands-on exercises peppered throughout, you'll grasp each concept with ease.
Lighting
If you’ve already seen Blender modeling tutorials and modeled an object, the next step is to show it off!
Just like a photographer choosing which qualities of a subject to emphasize, be it in characters in Blender or hard surface models, your task with lighting is to bring out the best in whatever it is that you’ve created.
Rigging
Rigging = creating the controls and deformation structure to animate a 3d Blender model
I've done the first part - Mesh Modelling. It's been a listen and go away and practice on your own stuff sort of course. I was thinking it be more exercise based. That being said there's a lot of info here so if you're able to listen and learn it's for you. If you're looking for some interactive exercise based stuff, not so much. Wouldn't recommend for absolute beginners.