Blender Core Skills: The Ultimate Blender Basics Bundle

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    • - cgc-fundamentals-of-texturing-course-files.zip
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    • - cgc-word-about-blender-versions.pdf
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    • - fundamentals-of-texturing-videos-04.zip
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    • - fundamentals-of-texturing-videos-03.zip
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    • - fundamentals-of-texturing-videos-02.zip
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    • - fundamentals-of-texturing-videos-01.zip
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    • - fundamentals-of-sculpting-videos-01.zip
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    • - fundamentals-of-sculpting-videos-02.zip
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    • - fundamentals-of-sculpting-source-files.zip
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    • - fundamentals-modify-videos-01.zip
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    • - fundamentals-of-rigging-videos-02.zip
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    • - fundamentals-of-rigging-videos-01.zip
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    • - fundamentals-of-rigging-source-files.zip
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    • - fundamentals-modify-captions.zip
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    • - fundamentals-mesh-modeling-videos-02.zip
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    • - fundamentals-mesh-modeling-videos-01.zip
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    • - fundamentals-mesh-modeling-videos-03.zip
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    • - fundamentals-mesh-modeling-source-files.zip
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    • - fundamentals-materials-videos-03.zip
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    • - fundamentals-materials-videos-01.zip
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    • - fundamentals-materials-videos-02.zip
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    • - fundamentals-materials-source-files.zip
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    • - fundamentals-of-lighting-videos-01.zip
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    • - fundamentals-of-lighting-videos-02.zip
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    • - fundamentals-of-lighting-videos-03.zip
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    • - fundamentals-of-lighting_source-files.zip
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    • - fundamantals-animation-videos-01.zip
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    • - fundamentals-animation-source-files.zip
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Get a jump start on the Blender Fundamentals

This bundle represents a collaboration of expertise from acclaimed instructors Kent Trammell, Jonathan Lampel, Wayne Dixon, and Paul Caggegi.

Dive into eight fundamental CG Cookie courses to learn every facet of Blender seamlessly.

If you're curious about Blender and not ready to commit to mentor feedback and other courses, this bundle is the right choice for you.

What you'll learn with this Blender Bundle

3D Mesh Modeling

Together, we’ll cover all of the most used Blender tools and settings you will use for all of your next Blender 3D modeling projects.

Digital Sculpting

Digital sculpting is a form of 3D modeling that aims to emulate traditional clay sculpting. Compared to polygon modeling, which is sometimes referred to as “pushing and pulling vertices”, sculpting is far more artistically intuitive.

Materials & Shading

After you’ve created your 3D Blender models and added some lighting, the next step is to apply materials and create shaders or Blender Materials. 

Shading is one of the key pillars of computer graphics.

 Texturing

As we delve into texturing mapping in Blender, we'll guide you step-by-step through digestible lessons. With hands-on exercises peppered throughout, you'll grasp each concept with ease.

Lighting

If you’ve already seen Blender modeling tutorials and modeled an object, the next step is to show it off!

Just like a photographer choosing which qualities of a subject to emphasize, be it in characters in Blender or hard surface models, your task with lighting is to bring out the best in whatever it is that you’ve created.

Rigging

Rigging = creating the controls and deformation structure to animate a 3d Blender model

Animation

Here's what we'll cover in this series of Blender tutorials for beginners in animation:

  1. keyframes and channels interpolation
  2. your animation timeline
  3. graph editor and dope sheet

Modifiers

Modifiers are like a set of virtual tools that can be applied to your 3D objects to perform a wide range of operations, from simple transformations to complex procedural effects. They provide a means to streamline your creative process, enhance your modeling capabilities, and easily achieve intricate results.

Fundamentals

Authors

Paul Caggegi, Kent Trammell, Wayne Dixon, Jonathan Lampel

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