Easily the most exciting feature of Blender 2.8's development is the Eevee render engine. Most of us know the highlights by now:
Ok, that last one is a joke. That would be nice though, wouldn't it? Alas even Eevee has it's pros and cons like any tool. It's not replacing Cycles anytime soon.
There's a lot of hype around this new tool and a lot of people are singing it's praises, which is deserved. But there's far fewer people talking about Eevee's short-comings and significant changes to workflow it requires, especially if you're not a competent game artist already.
In this course, Ethan goes into great detail about the pros, cons, and quirks of Eevee. Whether you're finding Eevee overwhelming or underwhelming, this course is a must watch.
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