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    • Very Good Tutorials!

      March 23, 2018 8:58pm

      1
    • e
      Rotate the trim?

      March 23, 2018 8:11pm

    • Copy Location Constraint for Head Issue

      March 23, 2018 6:58pm

      1
    • Coffee Scene - strange Box Mask behaviour

      March 23, 2018 6:15pm

    • j
      what brush setup are you using in photoshop?

      March 23, 2018 6:10pm

    • s
      Splitting organic mesh without visible seams

      March 23, 2018 3:32pm

      2
    • Blender+Rigify to Unity humanoid - best practices?

      March 23, 2018 3:01pm

      6
    • Setting a goal and learning fast

      March 23, 2018 2:33pm

      17
    • i
      Inspirational material for the (CGCookie) Game (course) Developers:

      March 23, 2018 2:05pm

      1
    • c
      Started this 3 times. Keep getting double verts. I remove doubles when prompted and at other times. Something wrong w/ Blender?

      March 23, 2018 7:17am

      2
    • f
      Roughness Power of 2

      March 22, 2018 8:46pm

      8
    • f
      substance painter project export map?

      March 22, 2018 8:36pm

    • [Modelling] Creating a crosshatch mesh

      March 22, 2018 8:32pm

      2
    • When would you use clamping and when would you choose the new denoising feature?

      March 22, 2018 8:19pm

      1
    • f
      dir-x vrs open gl

      March 22, 2018 8:08pm

      2
    • Wouldn't it be simpler for the modeling of the barrel to scale towards your 3d cursor, instead of modeling with the entire circle and not being able to see the final mesh?

      March 22, 2018 7:48pm

      1
    • f
      FBX vs OBJ and AOs

      March 22, 2018 7:47pm

      1
    • m
      Problem with export animation to unity

      March 22, 2018 7:26pm

      1
    • j
      Determining room size from reference images

      March 22, 2018 5:23pm

    • f
      FREE HDRI HAVEN Environments

      March 22, 2018 4:39pm

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