There is a problem with my rivet the other UV is still there
It looks like there's overlapping geometry in the mesh. This can easily happen if applying a mirror modifier without deleting one half.
If you post a download link to your .blend file I'll be happy to take a closer look. The best way to do this is by uploading your file to Dropbox, Google Drive, Mega, or equivalent file hosting service then copy + pasting the share link here.