When making the start of the platform, it's extruding on X, Y, and Z instead of just X and Y

For some reason when I extrude the pentagon, it also extrudes on the Z axis and not just on the X and Y axis.  Can't figure out what I'm doing that's different from the video.  Doing E +S and dragging and it's just changing Z height on it's own.

  • Leigh Ellison(basillicus) replied

    Doing a temporary fix and just moving them back to the correct plane by hand, but it would be good to know why it was doing it in the first place!

  • Josh Canfield(joshcanfield) replied

    I think I can reproduce your issue if I change the Transform Pivot Point to "3D Cursor",3D Cursor

    I believe  you want it to be "Individual Origins"Individual Origins

  • silentheart00 replied

    If you want to make absolutely sure it's scaling in the axes you want, you can constrain it by Shift + the axis you do not want to scale in, e.g. if I want to scale in XY and not Z, I would press S and then Shift + Z.  It also works for the other transforms, too.

  • Leigh Ellison(basillicus) replied

    This was the issue, thank you!

  • Leigh Ellison(basillicus) replied

    Very valuable to know, thank you!