Subdivision modifier vs destructive

At the start of the video, you destructively subdivide the mesh. Is there a particular reason why you don't use the subdivision modifier here?

  • Midge Sinnaeve(mantissa) replied

    Not really, you could use the subdivision modifier all the same. I've just found that if you start with something like 5 or 6 subdivisions, it has to calculate that every time you update the modifier stack and it can slow things down.
    But your mileage may vary of course, if it works, it works. ;)