Hey everyone! I just started following the Blender 2.8 Learning Flow and this will be where I share my progress. I'm a programmer who is completely new to Blender and hope to eventually be good enough to make my own assets for game development. I'm looking forward to learning and seeing where these courses take me!
Here's my first completed animated render after completing the low poly rocket course:
Fundamentals of 3D Mesh Modeling in Blender: Chapter 1 - Primitive Modeling Challenge
Click on the face menu and hit the shade smooth option. That way you'll get a perfect sphere instead of a boxy look.
Fundamentals of 3D Mesh Modeling in Blender: Chapter 2 - Knife (Jack-O-Lantern Exercise)
Fundamentals of 3D Mesh Modeling in Blender: Chapter 2 - Modeling a Sci-Fi Crate