Hi everyone!I´ve just almost finished my project, but I have one problem. How can I make a material which allows to me cast light through the windows without make a holes to walls? Maybe noob question, but Im just beginner. :)Thanks for help
Michal
Hey! If you make the mesh you'd like to become the windows a separate object you can uncheck Shadow in the object's visibility properties:
If it must be a material, you can do something like this so that it's only visible to the camera: