In ue4 it is not allowed to import cameras. How can I copy the original camera position to ue4? thanks!
I'm not super familiar with UE4 but my first guess would be to place the robot at the center of the scene and then check the location and rotation of the camera in Blender and then copy the values over to a newly created camera in Unreal. If using the same units it should match exactly.
Jonathan's solution is how i might do it if i needed to get just single location of camera into ue4.
I found bit more involved operation to get the camera into ue4 https://www.blendernation.com/2016/09/16/importing-animated-camera-blender-unreal-engine-4/ hope this helps.