I'm trying to get my Wheel onto Sketch fab but the materials aren't carrying over properly

posted to: Modeling a Wheel

I used the node editor to mix a Diffuse and a Glossy BSDF shader for each of my materials, but when I upload the model on Sketchfab everything is the neutral grey color.  I'm using cycles as my render engine and I also set up an image background but I'm mostly concerned about getting the materials across the transition, I could take or leave the background image.  What step am I missing here?

  • Jonathan Lampel replied

    Hey @danenorth , Sketchfab is using a different method of rendering than Cycles, so the properties of the materials can't carry over. The material slots will still be there though, so you can adjust the settings for each one inside Sketchfab. 

  • Danenorth replied

    Alright Thanks.