Vertex Transformation through co-ordinates?

Hey there,

I'm new to blender and I have just started making basic models.

I just had one question, isn't there any way we can transform a Vertex according to specific coordinates(I know we can transform the verticle along any axis in edit mode)?

Just like we do with objects?


  • spikeyxxx replied

    Hi, if I understand you correctly, then yes:

    So, with your vertex selected, open your N-panel (press N, hence the name...) and type in the X, Y,and Z coordinates.

  • tirth25 replied

    Thank you so much! That's exactly what I was looking for. :)