Hey there,
I'm new to blender and I have just started making basic models.
I just had one question, isn't there any way we can transform a Vertex according to specific coordinates(I know we can transform the verticle along any axis in edit mode)?
Just like we do with objects?
Hi, if I understand you correctly, then yes:
So, with your vertex selected, open your N-panel (press N, hence the name...) and type in the X, Y,and Z coordinates.