Blender 2.66 Dynamic Topology only with constant detail size?

posted to: Base Sculpting

Do I see it right that Blender 2.66 had Dynamic Topology only with constant detail size?

  • spikeyxxx replied

    Indeed: 2.66 only had pixel size Dynamic Topology, yes, but that was 2013 and it was rather new then...There already was a checkbox for collapse edges though...Now it's 7 years later and Dyntopo is considered old-school by some;)

    (I started using Blender in 2013...)

  • Ingmar Franz(duerer) replied

    Thanks, Spikey, then it must be "Relative Detail" which is measured in pixels, whereas "Constant Detail", I think, is  related to Blender units.