Doesn't the texture reduce the time of appearance too much?

When switching the colour stops around the preview picture doesn't flip vertically. Its half black ...and black is in this case the size 0 right?

Doesn't that mean that at about half of the lifetime the particles are gone or to small to see already? Also the dark black doesn't seem to start at exactly 50%. Doesn't that make it harder to work with if you would want it to be to small to see for example at an exact time? Is there a way to make it that the preview picture would flip vertically instead to make the black area smaller or am I interpreting the meaning of the preview picture wrong?

edit: The videomark is wrong it should be 28:12

  • shanr replied
  • spikeyxxx replied

    Hey Lennart, do not pay too much attention to the Preview of the Texture. What happens when changing the flags of the Colorramp is this:

    and:

    You can change the Texture to go from top to bottom in the Preview, but that would mean that the Particles wouldn't change size over time, but according their place:


  • Lennart (lennartderzweite) replied

    I have seen that video already. It I don't understand what you want to express. 

  • shanr replied

    ooh sorry  I thought you didn't watch it

  • shanr replied

    spikeyxxx has said do not pay too much attention to the preview and change the texture to go from top to bottom in the Preview, but that would mean that the Particles wouldn't change size over time, but according their place:

  • Lennart (lennartderzweite) replied

    Hi Spikey, 

    I thought the preview would show true to scale what would happen with the size so that in the second graph the size would be at zero much earlier. Thanks to the graph I now understand it. Thanks for your answer!

  • spikeyxxx replied

    Well, if you make the sidebar smaller, so that the preview window is square, you get a more realistic visual behaviour;)