Why is my smoke spreader not working when I render animation?

My smoke spreader works when I render one png.

But when I rendered the animation last night as a sequence of pngs so I could edit it a little bit in Premiere Pro, the smoke spreader doesn't work:

Here's the blender file (apologies if I didn't share it correctly this is my first time trying to share one):

blender file (attempt 2)

Thanks so much for any help!

  • spikeyxxx replied

    Hi tristanross, you accidentally uploaded your .blend1 file. We need the .blend file.

    We've had a (maybe) similar problem here on the Forum once, where a single frame rendered differently from the image sequence.

    Hopefully your problem is something easier..

  • tristanross replied

    Hey spikey, thanks so much for replying!! Sorry about that .blend1 file, I just changed it to the .blend file.

    Thank you so so so much for your time! You're awesome dude.

  • spikeyxxx replied

    Hey tristanross, it's strange and I'm not sure what exactly is happening here, but try baking the particle simulation:

    I've tested it with less samples and smaller resolution and rendered a sequence of 30 frames and with baking it gave the proper result.

    Without baking it was messed up.

    Make sure you are on Frame 1 when baking.

    I hope this works for you.

  • tristanross replied

    Looks like it works! Thank you so much spikey! I will do a full resolution render tonight and see how it goes.


  • spikeyxxx replied

    I'll keep my fingers crossed.

  • tristanross replied

    It worked! Thanks so much! I uploaded mine to the gallery. Wouldn't have been able to without your help. You're a legend.