Changing my workflow to Blender > Painter/Mixer > UE4 > Blend4web/Verge3d

Hi there Iā€™m thinking of changing my workflow for architectural renderingā€¦

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to:

1) Model in blender

2) Texture in Substance or Mixer

3) Render in UE4

4) Export using blend4web/Verge3d

Now 1) and 2) are all good but if my aim is to use UE4 to render high quality images or animations plus the added bonus of setting it up for VR is it possible to have the baked UE4 scene reimported into Blender so that I can export it out through blend4web to have a fairly high quality interactive web option for my clients as well?

Thanks in advance.

  • Ross Franks(rfranks) replied

    I guess maybe if I change the question slightly to...


    What would be the best process to offer my architectural clients the ability to have the following (hopefully using the same lighting and material settings to best utilise my time)?


    1) High res still/animation rendersĀ 

    2) Have a Interactive Web versionĀ 

    3) And a VR version (both mobile or higher end devices)