For some reason, when I apply the dirty vertex colors to the curved bars on the treasure chest lid, it shows as a flat color instead of how it should look from the tutorial. This is at step 8:33 in this tutorial:
https://cgcookie.com/lesson/edge-cavity-detection
I have tried this two times (using a previously saved file) and re-listened to it about a thousand times to make sure I'm not missing a step or in the wrong view.
This is what it looks like after I apply the Dirty Virtex Colors:
Any ideas what I'm doing wrong?
I would try doing it on one of the wood pieces first then change the highlight and dirt angles and play around with it, until you get a result you want.
Also make sure you subdivided it.