Bsurface problem

Hi everyone,

I recently use Bsurface in Blender 2.81.  I face an issue when adding surface, it is not placed correctly(should be in where the stroke is draw). Anyone have same issue with me, and how to solve this?



  • spikeyxxx replied

    HI, I've never used Bsurfaces before, but I can confirm the incorrect behavior; the created Mesh is shifted away from the strokes you draw.

    Tested it in 2.79b and there it worked as expected, so I'd say, report it as a bug. Just press the button...

  • PT Binh(zhuk0v1811) replied

    So this seem to only happen in 2.81? In 2.80, I still use bsurface normally.

  • spikeyxxx replied

    Just tested it in 2.82 (latest build, see below) and it seems to work normally again.

  • PT Binh(zhuk0v1811) replied

    Thanks a lot. I will give a try in 2.82 build, or maybe it is time to use new poly build tool in 2.81 for retopology.

  • spikeyxxx replied

    Just be aware, that in the Daily build from Blender.org it still doesn't work!

    Wait untill tomorrow or build Blender yourself;)