So should I use the annotation in blender 2.8 instead ?
I don't mean to post to an old post like this, but is this different now?
I can use the annotate on the surface just fine.
If I do it with the grease pencil it gets really weird...
ANNOTATE:
GREASE:
Blue when not snapping
When you turn Stroke Placement from Origin to Surface however...
It's somehow thicker, and quite a bit off the model.
Has annotate improved for this use? It's quite easier out of the box and can be done in edit mode unlike grease pencil it seems.
The grease pencil has always confused me XD
Hi ddemonslayer112 ,
see the first two answers; the confusion is because of the naming.
Just use Annotations for what was called Grease Pencil before 2.8. It is mostly the same; the only thing you can't do with Annotations, is Convert it/them to Curve(s), which can then be Converted to a Mesh...For that, you'd have to use 2.8+ Grease Pencil.