'ctrl m' is faster

Why don't you just do 'ctrl m', then choose an axis to mirror the objects along the x axis instead of doing all that weird view port stuff?

  • Kent Trammell replied

    I should use CTRL + M more. Honestly it's one of the bazillion Blender hotkeys I don't remember πŸ˜…

    One thing to keep in mind about CTRL + M is that it still inverts the normals. So it's not a "clean" mirroring function.

  • Cookie Dough(cgcdough) replied

    Ahh, ok. I'll remember that.Β