The Unofficial Sketchfab Exporter for Blender 2.8

I have spent the last couple of days rewriting the official Sketchfab exporter so that it now works in Blender 2.8. I mostly did this to teach myself how to create add-ons for blender. So, if you use Blender 2.8 and really want to upload models to sketchfab the way you did with 2.7x, then now you can!

So what has changed?

  1. I updated the Sketchfab API that was used from v1 to v3.
  2. I added a choice for adding a category for you model
  3. Added the option to publish or just export as a draft
  4. Added the choice to make your model inspectable
  5. Added the choice to make your model downloadable on sketchfab
  6. Added a choice for choosing a license if you make your model downloadable

If you are interested, feel free to download the add-on and try it out. And if you are not interested, and prefer to wait for an official update, that's fine too. I learnt a lot doing this. :)

Where can you download the add-on?

The add-on can now be found on my github page. Will be easier to maintain it that way.

https://github.com/thenewcoder/unofficial-sketchfab-exporter


  • jinaarg replied

    Fantastic, thanks for sharing. Definitely handy while working through the courses.

  • Markus Berg(thebergh) replied

    jjinaarg My pleasure. And if you find anything not working properly, feel free to let me know, and I'll do my best to fix it.

  • Markus Berg(thebergh) replied

    It seems like Sketchfab did some changes to their api on how they deal with the uploaded data, and the add-on has been failing when I tried it this morning. But it has now been fixed. I also moved the add-on file to my github page instead. jjinaarg if you are using my add-on, please download it again, and install the fixed version. :)

  • jinaarg replied

    thebergh Great news. I'll re-install it and bookmark the github link . thanks again.

  • songo replied

    Thank you for this add on, i felt lost for a moment and you saved me :)

  • Markus Berg(thebergh) replied

    ssongo You're welcome. I'm glad it could be of help to you. If you find anything that's not working properly or think of something that could improve the add-on, feel free to let me know. :)

  • Markus Berg(thebergh) replied

    As of this month, Sketchfab can now handle native Blender 2.8 .blend files. I have updated and re-written parts of the add-on to take advantage of this. I do have a few issues with Sketchfab's implementation though.

    1. If you set an object to hide in viewport, it will still upload.
    2. If you set any object to be disabled in viewport or renders, uploads to sketchfab will fail!

    Hopefully they will fix those issues later, but I have done my best to work around it so that everything will work smoothly.