How do you make a human ponytail mesh collide with its body? Also how do you make that ponytail collide with the ground if the human model was to fall on its back? The model is all one object.
Hey Anthony, the best way would be to animate it with keyframes. These courses can help you get started: https://cgcookie.com/flow/animation-in-blender
Exercises like Stomp the robot jumping and kicking a soccer ball will show you how to handle things coming into contact.