Is there someway to paint the sculpted model ?

Hey,guys I have been wondering for a while.Is it possible for Blender to do painting without unwrap the model which is sculpted and without retopologize first.

Like the function called poly paint in Z-Brush or something like that.

I have seen a lot of people did that with poor topology geometry from Dynamic sculpting.Even so they somehow managed to paint and texturing them.


Is this even possible ?

  • odunov replied

    zenogias 

    Yes. It is very possible by using vertex paint. A quick search on youtube should get you started.

  • Panus Boonyok(zenogias) replied


    @drgnclw Oh thanks,I never thought that was the solution ,I thought it's the same function for animation as weight paint,I am good for now thanks.