Polybook - Piotr Brzostyński

I've finally decided to create my polybook to keep track of my progress. 

Starting of with my newest stuff, which was made after I watched Kent Trammell's latest tutorial on gestural sculpting in Blender. I wanted to post them as an exercise submission, but they were nowhere near the 30 minutes time limit. So hopefully I will get faster and more precise with each new one.

  • Piotr Brzostyński(brzostek) replied

    Day 18 and 18: Vermin and Blinding

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    Day 20: Tool

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  • Piotr Brzostyński(brzostek) replied

    Day 21: Sick

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  • spikeyxxx replied

    With the eyes looking up it's like she's faking being ill;)

    Intentional or not, it fits. Looks great!

     Very inspirational work you've got here in this Polybook, thank you for sharing.

  • Piotr Brzostyński(brzostek) replied

    Huh, I thought, with eyes like that, it made her look even more ill and miserable, I didn't think about it the way you said she looks.

    Thank you for feedback :) 

  • Piotr Brzostyński(brzostek) replied

    Day 22: Worn

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    Day 23: Sink

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  • Piotr Brzostyński(brzostek) replied

    Day 24: Unimaginable

    Bode from Locke and Key comic book. I tried replicating one of its covers:

    To find out why he has his head opened like that, read the comic book. It's really good.

    And some viewport screenshots from a different perspective.

  • spikeyxxx replied

    Awesome!

  • Piotr Brzostyński(brzostek) replied

    Day 25: Reptile

    A lizard thug who appeared in 1st volume of Blacksad comic book. I remember that I really wanted to sculpt the main character, Blacksad, back when Kent made his live streams about making a stylized characters. I tried and failed miserably, because I had too high hopes and not enough skill (and because of my stupid perfectionism I abandoned that project..). But now I think I can handle it. or at least try without the fear of failure. So that's a good proof for me that I'm much better from where I was with sculpting back then.

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    Day 26: Luggage

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    So in January I made 26 out of 31 sculptures. So I was 26x more efficient than last year, lol. But I'm glad I took part in Sculpt January, this definitely boosted my sculpting skills. I don't know if I'll finish rest of the remaining topics, I think I'll do something different than sculpting so I don't burn out so easily and I do have some unfinished projects and ideas.