I am still beating the "Oculus Medium textures into blender" horse, and After getting some advice from some other Oculus Medium artists, I was trying to use node editor to replicate what someone told me to do after I commented on a beautifully rendered image of their Medium sculpt in blender when I hit a snag.
They told me to use a Principled BDSF shader, but I don't have that on my add menu. I even searched it and it doesn't come up.
Am I doing something wrong?
turns out I needed to update blender. ugh, the simplest things take up so much frustration :/