I've recently detoured from the classroom to the workshop. Sinking deeper and deeper into Blender+Unity rigging+animation for a small project. All I've learned so far helps tons - learning a lot more by trial+error (mostly lucky). A "Character Rigging Bootcamp" would be an amazing course.
Everyone has watched that by now and it only touches the surface of rigging.
@techworker: Why wait and settle for a bootcamp when you can learn almost everything - regarding human rigging - from the official Blender Human Rigging training DVD's?
Start learning here,now:
- Course intro : https://www.youtube.com/watch?v=ejNMjg5b1lg
- Dvd playlist.: https://www.youtube.com/watch?v=3J-XN38EnhQ&list=PLE211C8C41F1AFBAB
Keep those animation-movies coming!
I must've watched that human rigging dvd at least 19 times. That song got so stuck in my head that I considered learning the ukulele.
Thanks all.
I did do the Fundamentals of Rigging and it was helpful. I think I started Humane Rigging but probably gave up due to the length. Maybe worth a revisit.
In fact, it isn't just rigging for Blender (alone) that is the subject. I'm especially having issues/questions regarding export of Blender's complex and powerful rigging/animation to Unity's complex and powerful (different) system. Some things translate directly, others must involve some coding...
Learning complex things is like climbing a stair.
Start in small steps, learn small steps, only move forward when you feel confident enough to do so.
If videos / tutorials are (too long) for you you can do the following:
Start:
- Watch a video for 10-15 minutes first
- inmediately start to birng-into-practice what you just have seen, learned
- Look for extra tutorials (outside the human rigging dvd channel) when needed
- Go forward with the next section of the video
- Goto Start until you can dream this section
Then proceed to the next video... How does that sound for you Techworker1 ?