Hello guys! I was looking for some references on google and I came across this image:
And I was wondering, could you guys give me some tips on how to do that curvature of the blade? The "depth", like this:
Thanks!
I did say you should try to Bevel a simple cube with their four vertical edges about three levels and see how it works.
It's also apply the same theory to those edges.
Hey, that's actualy really similar, could you give me some tips on achieving that?
I'd suggest going through the Mesh Modeling Bootcamp. Particularly modeling the CGC logo and the revolver. There are some similar shape transitions in those.
Here's your dagger big brother.
You have to use a 'Background Image' it is in the 'n' panel. And keep fiddeling with the vertices until you have the shape.
Open the new file I have posted and press ‘1’ on the numpad. Press ‘z’ to go to wireframe mode.
You can’t learn this by asking questions on a forum, you have to watch tutorials.
Hey, thanks for taking the time to make the sword, i just wanted some tips!