I have a lot of requests for courses, so I decided I'd put them all here. In no particular order, here they are.
Something about your space ideas reminds me of the space core from Portal 2. He just decided to pop right in my brain.
Hey William, that's a solid list of good things to cover. We've got a pretty long list of topics that we want to do, but most of those are indeed things we'd like to see as well. We're going to be fairly focused on creating game assets this year, so they will likely take some time to get to.
In the meantime, definitely explore how you would create such things and post your WIP's here in the community. We'd be happy to give advice and suggestions if you get stuck making whatever it is that you want to make.
I got an idea... we can produce amateur tutorials on YouTube and if it's any good and up to CGC standards, CG Cookie can link to them via a blog post.
Great idea, since we do not have to re-invent the wheel by ourselvs right?
I have another - likewise - idea:
How about starting an OPEN DIRECTORY with categorized links to (high quality) Blender resources..
Examples:
- Wikipedia - DMOZ
- DMOZ v2
- DMZO-tools
So everyone can upload their Blender resources to it and centrally share it in the CGCookie Community
Could you add a Shader Forge chapter about electricity and energy?
I would like to see a course on how to use the Grease Pencil in Blender. It's used in a lot of the lessons.
Although all of those are courses I really want, I want the animal skin most. The lighting and physics courses tie for second place.
I downloaded the Animation Nodes add-on, and I do not have the slightest idea how it is to be used. Could you make a course about that?
the pancake hobo stuff might be of use for that
for the honey, this is in ref to, since this site doesn't want to do a reply-to properly.