Hi,
Got a character I've set up with Rigify and for some reason the left and right shoulder weight painting seems to be not working correctly. The painting looks right but the deforms are off.
I'm not sure how to upload my Blend file. Let me know how and I will. Any ideas? Thanks
Thanks, Looking at these screen shots again. It looks like the left arm is parented to the wrong bone. It's parent is Root. The right arm's parent is org.shoulder.R
That was it. Went back to the metarig and reparented the arm. Generated a new rig and it works now. Don't know how it got un-parented. Thanks for your help.
Your welcome Paul, Thats why we are here, to help each-other and grow along in the process :-)