Using Make Human to create my basic meshes, Textures, and their basic (called Game) armature in FBX w tBinary (works great) and importing to blender
Problems:
1. In resizing, the mesh works ok, but the armature scales to a different size on the Z
2. In pose mode (2.79) the rest position is correct, but when you hit the POSE the whole things falls on its face
any ideas
Perhaps you can also ask this MakeHuman question on these internet locations too:
MakeHuman website ------- http://www.makehuman.org/index.php
MakeHuman community --- http://www.makehumancommunity.org/ (forum)
Blender Stack Exchange -- https://blender.stackexchange.com/
Blender Artists forum ------ https://blenderartists.org/forum/
don't know if this will work for you but click rest position while in pose mode hit ctrl + a and the click apply pose as rest pose and that might reset it for a quick fix but i would definitely do more research before continuing