Make Human Questions

Using Make Human to create my basic meshes, Textures, and their basic (called Game) armature in FBX w tBinary (works great) and importing to blender

Problems:

1.  In resizing, the mesh works ok, but the armature scales to a different size on the Z

2.  In pose mode (2.79) the rest position is correct, but when you hit the POSE the whole things falls on its face


any ideas